ARAM: Mayhem patch 26.14 update
7/15/2026Read the original patch notes β
Changes at a glance
Adjusted:
Bug fix: 8 bugs fixed.
Augment changes
- Adjusted
- Cooldown: 108s 75s
- Attack Damage: 25β100 35β150
- Ability Power: 25β100 35β150
- Health: 200β1000 300β1500
- NEWStructure Damage: Now deals 1 damage to structures.
- Poro Stampede
- Time Between Spawn: 35β20 25β15
- Base Damage: 50β100 100β200
- Squishy Slappy Grab
- Shield Per Slappee: 25β75 35β150
- Overkill
- NEWExecute: Now executes if the accumulated damage would kill.
- Dropkick
- Base Value: 5% 4%
- Base Attack Damage Scaling: 0.035% 0.055%
- Bonus Health Scaling: 0.002% 0.0001%
- Tooth Fairy
- Penetration per Tooth: 4 3
- Infernal Conduit
- Cooldown Reduction on Non-Champions: Enabled No longer reduces cooldowns when affecting non-champions
- Stackosaurus Rex
- Effect: Will not affect augment or item effects
Bug fixes
- Fixed a bug where Divine Domain could grant infinite Attack Range.
- Fixed a bug where Combusting Interest did not grant gold to champions' damage over time effects like Darius, Teemo, and Twitch.
- Fixed a bug where Smolder could be offered Combusting Interest.
- Fixed a bug where It's Go Time did not correctly grant bonus move speed with Master Yi's E, Ashe's Q, and Twitch's Q.
- Fixed a bug where High Roller sometimes failed to drop an Anvil when a unit died.
- Fixed a bug where Drop Bear could sometimes die immediately after spawning.
- Fixed a bug where you could still get another active summoner after choosing Shark Tempest and SnowBomb.
- Fixed a bug where Pursuit of Haste was offered to Yasuo E.