Ornn Fey Magic
One-shot enemies with the ultimate Call of the Forge God and the Fey Magic augment
PEAK augments
10/7/2026Read the original patch notes โ
Patch 26.20 focuses on buffing a bunch of champions to make Mayhem smoother: Bard, Garen, K'Sante, Lee Sin, Swain, and Thresh all got noticeably stronger. On the augment side, Split Rocket got its activation reworked, Juiced changed its formula and lost Absorbed Energy, while Shark Tempest, Squishy Slappy Grab, and Triggered Inferno all got stronger or had their cooldowns reduced. There are also a lot of bugs fixed related to augments and champion abilities, like King Me, Shark Bait, and Spell Split.
Buff:
Rework:
Bug fix: 14 bugs fixed.
Mana Drain removed, damage-to-mana ratio increased, new ranged mod added
Slow resist increased from 40% to 50%
Now splits on end or recast instead of on first hit
Slow, area damage and attached damage all increased significantly
Cooldown lowered, damage and shield both increased
Damage now checked before mitigation, making it stronger
Cooldown cut drastically from 15s to 5s
Meep is stronger with higher AP ratio, faster recharge and more chime damage
Passive regen, W shield and W stacking all increased, W cooldown faster
W cools down faster with more damage reduction, E shield increased
Attack speed, energy restore, W shield and Q2 damage all increased
Takes less damage, heals more, soul fragment restore now scales with level
Drops more souls and W cooldown reduced at all ranks
One-shot enemies with the ultimate Call of the Forge God and the Fey Magic augment
PEAK augments
A brand-new, super weird meta for Dr. Mundo
PEAK augments
Huge and tanky, spamming Feast nonstop
PEAK augments
Requiem 5 times in a row with Karthus Tooth Fairy
PEAK augments